![]() It’s the expansion it needed to do first, both in terms of building on the game if you are in the mood for more, and showing that the series has the right course in mind.Ī whole bunch more (sitting at 81% on OpenCritic atm) It does however move it closer to what it should have been, with its understanding of some of the big problems helping to at least soften the blow of their lingering disappointment first time around. Rising Tide doesn’t turn Beyond Earth into a whole new game. The mechanics are still there, but it's sort of ironic that this expansion adds in aquatic combat, since the thing it seems to lack most is depth. To use a Civilization V metaphor, this is "Beyond Earth: Gods and Kings,": it adds a few new things, adjusts a few others, but overall doesn't really have much impact on the core game. That old Civilization mantra still echoes, just like it used to: One more turn. But Rising Tide encourages new ways of thinking, and lends character to a very impersonal subject. There are bothersome issues with the new diplomacy approach, and some of these mechanics are too obfuscated to call excellent. But these additions pale in comparison to the systemic changes Firaxis has made. Rising Tide brings other content to Beyond Earth as well, from new factions to new planet types. As with Civilization V before it, Beyond Earth looks like it’s becoming all it can be as it evolves with these upgrades. Rising Tide is an overhauled look at the core experience, and it would be difficult to go back to Beyond Earth without the myriad enhancements the expansion offers. After just a few games, I already feel like I’ve seen most of what it has to offer. But unfortunately, the biggest issue facing Beyond Earth is its lack of variation from game to game, and that remains unaddressed. Rising Tide is a well-crafted expansion with some great ideas: the new diplomacy system is a marvel of strategy game design, and artifacts and hybrid affinities serve to reinvigorate the late game with new bonuses and tactics. Reviews came out yesterday, but no one posted any /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion. ![]() ![]() Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. r/Games is for informative and interesting gaming content and discussions.
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